Although seemingly very cool and collected, normally having the right mindset to think over situations before acting, Jessica can be quite hot-tempered.
Jessica Alkirk (CR 10)
XP 9,600
Female Beastkin Lunarian Cleric 10
NG Medium Humanoid
Init +10; Senses Perception +21
DEFENSE
AC 24, touch 14, flat-footed 22 (+9 armor, +2 Dex, +2 Deflect, +1 natural armor)
HP 63 (10d8+10); MP 43
Fort +8, Reflex +5, Will +12
Immunity Sleep
OFFENSE
Speed 30 feet
Ranged +3 Power Staff (Holy) +12 (1d6+9)
Special Abilities Channel Energy (5d6; 6/day), Blessing of the Faithful, Touch of Good (6/day), Rebuke Death (6/day), Holy Lance (1/day), Resistant Touch (6/day), Aura of Protection (10 rds)
Limit Breaks Althena’s Blessing, Althena’s Light
Bard Songs Known (CL 10th, Concentration +16)
- 4th – Horde Lullaby (DC 20), Valor Minuet II
- 3rd – Advancing March, Army’s Paeon II, Foe Discord (DC 19), Foe Requiem II (DC 19), Guardian’s Ballad, Knight’s Minne II
- 2nd – Allegro, Distressing Tone (DC 18), Foe Lullaby (DC 18), Valor Minuet
- 1st – Foe Requiem (DC 17), Knight’s Minne, Quick Etude, Resonance Armor, Sheepfoe Mambo, Army’s Paeon, Focusing Chant, Elemental Carol, Elemental Threnody
- 0th – Giggle, Lullaby (DC 16), Songbird, Song of Serenity
- Domain – 1st — Compel Hostility (DC 17), Cure (DC 17), Protect. 2nd — Holy Circle (DC 18), Cure II (DC 18), Bar-Element/ 3rd — Rescue, Cura, Protectra, 4th — Holy Mantle, Cure IV (DC 20), Protection from Elements.
TACTICS
During Combat Jessica generally stays in the back, supporting her allies by healing and buffing with her songs or aiming her holy staff at foes.
STATISTICS
Str 12, Dex 14, Con 12, Int 10, Wis 23, Cha 16
Base Atk +7/+2; CMB +8; CMD 20
Feats Run, Channel Smite, Extra MP, Heightened Spell, Improved Initiative, Energy Channel, Selective Channeling
Skills Diplomacy +16, Knowledge (Religion) +18, Perception +21, Perform (Sing) +16, Spellcraft +13
Languages Common, Beastmen
SQ Spell Proficiency, Domains (Good, Healing), Bardic Performance (24 rds/move action), Inspire Courage (+2), Inspire Competence (+3), Althena’s Song, Healer’s Blessing, Inspire Greatness (1 ally), Clear Mind (2), Faith (8), Sense Alignment, Divine Combat, Faith Talent (Calling, Divine Wrath, Divine Judgment, Divine Retribution, Faith Healing), Extra Domain (Protection).
Combat Gear +3 Power Staff (Holy), +3 Breastplate, Headband of Inspired Wisdom +4, Ring of Protection +2, X-Ether x1, Hi-Ether x2, Phoenix Down x1; Other Gear Backpack, Bedroll, Trail Rations x3, 1-Pint Flask, 50-ft Rope, Torch x2
