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Happy April's Fool Update...

News and Updates

Happy April’s Fool Update!

Was gonna do an April Fool’s thing, but decided against it. Some new archetypes and races are now available. Races Aegyl (Base Race): Stubborn removed from the list of racial traits. Removed Greater Defensive Training and Gliding Wings. Flight speed […]

Mid-March Update!

Some exciting new stuff for all of you. Race overhaul (all of them) and new archetypes! Races Aegyl (Base Race): Added Eternal Hope, Greater Defensive Training, Stubborn, and Illusion Resistance to their list of racial traits. Al Bhed (Base Race): […]

Happy March Update!

Several new archetypes and two new iconics! Races Roegadyn (Base Race): Fixed their base height to conform to their maximum height listed on their race description. Classes Archer (Core Class): Changed the untyped bonus from Aim to insight. Added Grounding […]

Start of the New Year Update!

Some changes, big and small, some new stuff as well! Classes Archer (Core Class): Archery Talents: Updated wording on Threatening Shot. Bard (Core Class): Update on Bard Song performance and additional songs. Auras now a number of uses per day. […]

Merry X-Mas and Happy New Years Update!

Sorry I’m a little late for this update. I suffered an injury and I’m trying to get over it. So, without further-ado, here’s your update! Races Palico (new Base Race): Palicos are a diminutive race of bipedal cat humanoids that […]

New update!

New archetypes, changes to current stuff, and new spells. Races Au Ra (Base Race): Added Warrior of the Khagan as an alternate racial trait. – Courtesy of Kayos from Discord. Bangaa (Base Race): Added Variant Bangaa Heritages. – Courtesy of […]

More changes and additions!

Couple more archetypes and deities and deific orders. Enjoy! Races Goblin (Beast Tribe): Added Aeroblooded as a racial feat. Lamia (Beast Tribe): Added Seduction as a racial feat. Sahagin (Beast Tribe): Added Waterbonded as a racial feat. Classes Blue Mage […]

New archetypes, several updates.

Got some new archetypes, several fixings, and something semi-exciting. Currently in BETA-stages, we’re working on a new Materia Rework system. If you wish to beta-test it, either email me or discord me and we will get you the files. If […]

End of Summer (relatively) Update!

Some new stuff and some changes, enjoy! On a personal note, I like to thank NapazTrix and his small team of playtesters going through the classes and archetypes (no small feat!) and making appropriate suggestions to change. Races Tonkin (Base […]

Some new archetypes and changes to old ones.

Yatta yatta, new update. Classes Archer (Core Class): Threatening Shot archery talent now flanks up to the first range increment. Added Heavy Pull (8th). Chemist (Base Class): Improved Quaff Potion and Quaff Potion Mastery were changed. Dropped the limitation of […]