Start of the New Year Update!
Posted on February 3, 2020 9:13 pm by Vili
Some changes, big and small, some new stuff as well! Classes Archer (Core Class): Archery Talents: Updated wording on Threatening Shot. Bard (Core Class): Update on Bard Song performance and additional songs. Auras now a number of uses per day. […]
Merry X-Mas and Happy New Years Update!
Posted on January 1, 2020 11:10 am by Vili
Sorry I’m a little late for this update. I suffered an injury and I’m trying to get over it. So, without further-ado, here’s your update! Races Palico (new Base Race): Palicos are a diminutive race of bipedal cat humanoids that […]
New update!
Posted on November 17, 2019 10:10 pm by Vili
New archetypes, changes to current stuff, and new spells. Races Au Ra (Base Race): Added Warrior of the Khagan as an alternate racial trait. – Courtesy of Kayos from Discord. Bangaa (Base Race): Added Variant Bangaa Heritages. – Courtesy of […]
More changes and additions!
Posted on October 18, 2019 12:07 am by Vili
Couple more archetypes and deities and deific orders. Enjoy! Races Goblin (Beast Tribe): Added Aeroblooded as a racial feat. Lamia (Beast Tribe): Added Seduction as a racial feat. Sahagin (Beast Tribe): Added Waterbonded as a racial feat. Classes Blue Mage […]
New archetypes, several updates.
Posted on September 24, 2019 9:44 pm by Vili
Got some new archetypes, several fixings, and something semi-exciting. Currently in BETA-stages, we’re working on a new Materia Rework system. If you wish to beta-test it, either email me or discord me and we will get you the files. If […]
End of Summer (relatively) Update!
Posted on August 23, 2019 2:34 pm by Vili
Some new stuff and some changes, enjoy! On a personal note, I like to thank NapazTrix and his small team of playtesters going through the classes and archetypes (no small feat!) and making appropriate suggestions to change. Races Tonkin (Base […]
Some new archetypes and changes to old ones.
Posted on July 22, 2019 6:19 pm by Vili
Yatta yatta, new update. Classes Archer (Core Class): Threatening Shot archery talent now flanks up to the first range increment. Added Heavy Pull (8th). Chemist (Base Class): Improved Quaff Potion and Quaff Potion Mastery were changed. Dropped the limitation of […]
Last Update for awhile!
Posted on June 25, 2019 7:45 pm by Vili
Some new stuff and changes. Will be (hopefully) the last update for awhile. Races Bangaa (Base Race): Suddenly remembers that they’re a desert-dwelling race and loses the ability to have a swim speed and loses Hold Breath racial trait, but […]
Some new archetypes and some removals.
Posted on June 16, 2019 8:12 pm by Vili
Cleaning out my inbox of stuff again. Enjoy! Races Tonkin (Base Race): Added Lantern-Bearer as a tonkin astrologian archetype. Added Tonberry Nobility to racial feats. Classes Gunbreaker (Hybrid Class): Starting gun arm has a -2 penalty to ranged attack rolls. […]
Big Update!
Posted on June 7, 2019 1:17 am by Vili
New Hybrid Class, new archetypes for it, and some other changes! Enjoy. Classes Black Belt (Hybrid Class): Removed Bonus Combat Feats class feature and added Martial Art Talents (2nd). Moved AC Bonus to 3rd from 4th and buffed it a […]